Showing posts with label Streaming. Show all posts
Showing posts with label Streaming. Show all posts

Friday, October 18, 2013

What is a streaming server?

What is a streaming server? | wolfcrow:
If you want to understand video streaming over the Internet, you must first have a solid grasp on what a Streaming Server is, and how it works. This article provides a simple overview of the entire chain of events, and is written for the absolute newbie.

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Thursday, October 3, 2013

MPEG-DASH Ecosystem Status

MPEG-DASH Ecosystem Status:
While most of IBC’s buzz was generated by the shiny HEVC + 4K couple, it was a good occasion to stand back from the hype and measure how one of the most important video standards (at least for the OTT world) had spread over the industry since last year. MPEG-DASH is not sexy (let’s remember that it’s basically a collection of XML schemes), it’s a bit boring (as it’s usually demonstrated with the Big Buck Bunny that you saw not less than 2.000 times) and it’s complex – but once you go past those defaults, you might find that its potential to simplify your workflows and boost the profitability of your video service is high…

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Kaltura launches new application framework, is cited by Gartner

Kaltura launches new application framework, is cited by Gartner | The Convergence:
Open source video platform Kaltura has released the Kaltura Application Framework, allowing developers to easily develop video applications based on Kaltura Video Capabilities.

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Sunday, September 29, 2013

How the BBC Guaranteed Live Streaming Resilience for the Olympics

How the BBC Guaranteed Live Streaming Resilience for the Olympics - Streaming Media Magazine:
The Olympics have become a measuring stick for online broadcasters: How much more can they stream than two or four years ago? How much can they up the quality? For the BBC, the 2012 Olympics proved a special challenge since London was the host. It was a busy year for the BBC.

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Saturday, September 21, 2013

IBC 2013: Beamr promises to shave 40% off OTT bit-rates

IBC 2013: Beamr promises to shave 40% off OTT bit-rates | Videonet:
Beamr’s CTO, Dror Gill, emphasised that Beamr Video is not a new type of video compression codec: instead it controls existing video compression systems like H.264 or HEVC, manipulating the encoding process in such a way that, in effect, it lowers the threshold at which bit-rate reductions cause artefacts visible to the naked eye.

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Stream-based Workflows - Going Beyond Files

News: IBC 2013 - Stream-based Workflows - Going Beyond Files:
(Amsterdam--September 19, 2013) At IBC 2013 Quantel introduced a truly revolutionary concept - stream-based workflows. Just as file-based workflows replaced video, stream-based workflows are the next giant stride forward for our industry, moving beyond the limits of files to allow content to be accessed from anywhere, in any form, instantly.

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Thursday, September 5, 2013

Leveraging GStreamer’s open source framework for seamless video delivery

Leveraging GStreamer’s open source framework for seamless video delivery | Videonet:
Providing the widest range of content, from managed Broadcast/Broadband to web video content, can position pay TV operators in a unique place aggregating mainstream premium content with long tail content on a single device. Rapid integration of new technologies is becoming essential for set top boxes as pay TV operators migrate their software platforms to newer boxes for extra power or additional capabilities. The best way to enable accelerated development and hardware portability is to exploit the dynamic and innovative resources of the open source development community.

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Wednesday, July 17, 2013

MPEG-DASH: Making Tracks Toward Widespread Adoption

MPEG-DASH: Making Tracks Toward Widespread Adoption - Streaming Media Magazine:
The need to reach multiple platforms and consumer electronics devices has long presented a technical and business headache, not to mention a cost for service providers looking to deliver online video. the holy grail of a common file format that would rule them all always seemed a quest too far.

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Tuesday, June 11, 2013

The Basics of HTTP Live Streaming

The Basics of HTTP Live Streaming | Larry's Blog:
The research for this article started when some of my subscription users started complaining that they could only see a few minutes of one of my longer webinars before they needed to reset their browser. At first, I thought this was caused by bad programming on our part. But, further research made me realize that iOS devices only stream about 10 minutes of continuous video content when they are connected to a cellular data network, then they stop.

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Sunday, May 5, 2013

JPEG 2000 over IP

JPEG 2000 over IP | IP Network content from Broadcast Engineering:
JPEG 2000 (J2K) is one of a number of compression formats that are used by professional media companies every day all over the world. The purpose of this article is not to go into detail about how J2K works — there are many excellent tutorials and books on this subject — but, there still are a few things you should know.

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Friday, April 12, 2013

Open Source Column: Dynamic Adaptive Streaming over HTTP Toolset

Open Source Column: Dynamic Adaptive Streaming over HTTP Toolset - ACM SIGMM Records:
Multimedia content is nowadays omnipresent thanks to technological advancements in the last decades. A major driver of today’s networks are content providers like Netflix and YouTube, which do not deploy their own streaming architecture but provide their service over-the-top (OTT). Interestingly, this streaming approach performs well and adopts the Hypertext Transfer Protocol (HTTP), which has been initially designed for best-effort file transfer and not for real-time multimedia streaming. The assumption of former video streaming research that streaming on top of HTTP/TCP will not work smoothly due to its retransmission delay and throughput variations, has apparently be overcome as supported by.

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Monday, April 8, 2013

EBU, SMPTE and VSF form Joint Task Force on Networked Media

EBU Technology & Innovation - News - EBU, SMPTE and VSF form Joint Task Force on Networked Media:
The Task Force’s primary objective is to ensure interoperability in packet-based systems (networking, equipment and software) for professional media. This implies defining an agile, on-demand, packet-based network infrastructure that supports a variety of distributed, automated, professional media (file- and stream-based) workflows for local, regional and global standards-based production, supporting any format, to reduce cost of ownership and content time-to-market.

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Friday, March 8, 2013

Live streaming over HTTP of video and subtitles (cont’d)

Live streaming over HTTP of video and subtitles (cont’d) | Cyril @ Telecom ParisTech:
Here are the slides describing the demo I gave during the ACM MMSys 2013 conference, in Oslo, February 2013. It is an update of the demo I gave during the MPEG meeting in Shanghai, October 2012. Source code should be published soon in GPAC and if I can, I’ll set up a running live server (or, if not possible, I’ll put a video of the demo). Stay tuned.

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Friday, November 16, 2012

Adobe Takes Major Step to Bring Broadcast TV Online

Adobe Takes Major Step to Bring Broadcast TV Online:
New Adobe MediaWeaver and Primetime Media Player Drive Unparalleled Consumer Reach and Revenue Opportunities for Content Publishers (San Jose, California--November 15, 2012) Adobe Systems Incorporated (Nasdaq:ADBE) today unveiled major new components of Project Primetime, the industry’s first fully integrated video technology platform that publishes and monetizes broadcast TV content across any Web-connected device. Adobe® MediaWeaver®, Adobe’s new ad insertion service, dynamically places ads into content to maximize revenue. This new offering delivers a viewing experience that mirrors broadcast TV while also supporting audience targeting and analytics to increase media inventory value. Adobe also introduced Primetime Media Player, an industry-first player technology that allows TV content owners and distributors to maximize audience reach and ensure that all experiences are immediately monetizable through seamless ad insertion and analytics.

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LongTail Video Launches New Version Of Its Open Source Video Player, With Support For Apple HLS

LongTail Video Launches New Version Of Its Open Source Video Player, With Support For Apple HLS | TechCrunch:
For years, LongTail Video has offered its open source JW Player as a free alternative for businesses that don’t want to put their videos on YouTube or pay SaaS-based content management players like Brightcove or Ooyala. But it doesn’t have all the features and functionality they might like — for instance, built in support for Apple’s HTTP Live Streaming (HLS) adaptive bit-rate protocol. The new version of the JW Player — JW6 — seeks to correct that, while also improving the UI and speeding up playback.

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Saturday, October 20, 2012

FFmpeg – the swiss army knife of Internet Streaming – part VI

FFmpeg – the swiss army knife of Internet Streaming – part VI:
[Index]
PART I – Introduction (revised 02-jul-2012)
PART II – Parameters and recipes (revised 02-jul-2012)
PART III – Encoding in H.264 (revised 02-jul-2012)
PART IV – FFmpeg for streaming (revised 02-jul-2012)
PART V – Advanced usage (revised, 19-oct-2012)
PART VI – Filtering (new, 19-oct-2012)
The fabulous world of FFmpeg  filtering

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Friday, October 5, 2012

Reliable UDP (RUDP): The Next Big Streaming Protocol?

Reliable UDP (RUDP): The Next Big Streaming Protocol? - Streaming Media Magazine:
Those who have had a little experience will probably have heard of TCP (transmission control protocol) and UDP (user datagram protocol). They are transport protocols that run over IP links, and they define two different ways to send data from one point to another over an IP network path. TCP running over IP is written TCP/IP; UDP in the same format is UDP/IP.

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Thursday, July 12, 2012

HTML 5 and Web Video

HTML 5 and Web Video | Blog Central | Crews Control:
One of the best improvements with HTML 5 is its ability to play video. Previously HTML alone was not able to display video so solutions such as Real Player, Flash, and Quicktime have been filling the gap.

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Tuesday, July 3, 2012

FFmpeg – the swiss army knife of Internet Streaming – part V

FFmpeg – the swiss army knife of Internet Streaming
PART I – Introduction (revised 02-jul-2012)
PART II – Parameters and recipes (revised 02-jul-2012)
PART III – Encoding in H.264 (revised 02-jul-2012)
PART IV – FFmpeg for streaming (revised 02-jul-2012)
PART V – Advanced usage (new, 02-jul-2012)


Introduction
After almost one year from the starting post of this series dedicated to FFmpeg I have found some time to catch-up with this topic and revise/refresh the series. In this year a lot of things happened on the FFmpeg side (and not only), so I have corrected a lot of small errors and changes in syntax of commonly used commands. So this is also a good opportunity for you to refresh your knowledge about FFmpeg and the current state-of-the-art. Above you find the Index of the articles.

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Monday, January 30, 2012

DIY Streaming Media Server

DIY Streaming Media Server:
The filmmakers at our favorite underwater film production, The Underwater Realm, talk about what it takes to put together a 16 terabyte media server running on Infiniband to safely store and stream Red Epic Raw files for a fraction of the cost of an enterprise grade server.

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