Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Friday, February 22, 2013

AE: Inverse Kinematic Character Animation : Adobe After Effects Tutorial

AE: Inverse Kinematic Character Animation : Adobe After Effects Tutorial:
Standard character animation in After Effects uses a process called 'Forward Kinematics' in that we animate down a linked chain - for example, upper arm linked to forearm linked to hand. To get animation we need to move the items down the chain one at a time. Inverse Kinematics creates a link back up the chain such that moving the hand would also move the forearm and the upper arm without breaking that link. This is a simpler and easier to control form of animation often used in 3D programs such as C4D and 3ds max etc. and allows us to control the animation for the complete chain through a single controller.

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Friday, February 1, 2013

Case Study: After Effects Rigging with a Segmented Puppet

Case Study: After Effects Rigging with a Segmented Puppet | Premiumbeat.com:
Interested in creating animations in After Effects?  This video tutorial shows you a real-world case study of a complex character rig in AE.  Learn how to modify elements and create realistic motion.

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Saturday, August 25, 2012

EZ Auto Lip-Sync via After Effects

EZ Auto Lip-Sync via After Effects:
With Auto Lip-Sync you can create a mouth that automatically animates according to your voice recording.
Auto Lip-Sync Example Tree

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Thursday, August 9, 2012

Alembic 1.1 - store and share animation and vfx scenes across multiple tools!

Alembic 1.1 - store and share animation and vfx scenes across multiple tools!: Have you ever heard of Alembic? It is an open source project jointly developed by Sony Pictures Imageworks and Lucasfilm Ltd. Now the companies released its newest version (1.1) that brings some improvements and updates. The software focuses on efficiently storing and sharing animation and visual effects scenes across multiple software applications. Since the software’s debut last year both companies have integrated the technology into their production pipelines on such project as The Avengers, Men in Black 3 and The Amazing Spider-Man.

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Tuesday, July 26, 2011

Walking the Dog Studio Manages Animation Assets with HP

Walking the Dog Studio Manages Animation Assets with HP: "Walking the Dog animation studio in Belgium runs a production pipeline based on a Hp-walking-the-dog-3 converged HP infrastructure comprising their asset storage, render farm, workstations and remote networking.