Friday, August 23, 2013

No ROCKET Necessary: 3rd Party GPU Acceleration is Coming to REDCINE-X PRO

No ROCKET Necessary: 3rd Party GPU Acceleration is Coming to REDCINE-X PRO « nofilmschool:
While proprietary used to be the name of the game, we are entering an age where camera systems and post solutions are choosing more open source options for maximum compatibility (and a likely wider install base as a result). Look no further than the increasing use of CinemaDNG with cameras like the Ikonoskop, Blackmagic Cinema Camera, and Digital Bolex. Now it looks like RED is at least partially entering that arena with an update to REDCINE-X PRO.

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