Saturday, January 19, 2013

After Effects and the state of GPU computing

RedShark News - After Effects and the state of GPU computing:
As we saw back in December in Eyeon's informative video, GPU computing is a very powerful technique that, during the last year or two, has begun to break out of a niche. The original application of graphics cards was, obviously, video games. 3D rendering software such as Max and Lightwave have been using games-oriented graphics hardware to produce approximate previews of the scene for some time. More recently, the world's most popular operating system learned how to draw its user interface using more features on the graphics card, saving the CPU from spending its valuable time working out which window is on top.

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